My Blog List
Tuesday, 28 July 2015
Computer Graphics
Wednesday, 15 April 2015
Authorware
Features
- Visual programming language (drag and drop icons to create your application's logical outline, and use menus to add content)
- Built-in data tracking (built-in variables for student activities)
- Support for all sorts of rich media
- Scriptable
Educational technology
Tuesday, 14 April 2015
Digital Video
pixels per frame = 640 * 480 = 307,200
bits per frame = 307,200 * 24 = 7,372,800 = 7.37Mbits
bit rate (BR) = 7.37 * 25 = 184.25Mbits/sec
video size (VS) = 184Mbits/sec * 3600sec = 662,400Mbits = 82,800Mbytes = 82.8Gbytes
Types of Video Formats
Windows Media Video (.wmv)
Advanced Streaming Format (.asf)
QuickTime movie (.mov)
Audio-Video Interleave (Video for Windows) (.avi)
RealMedia (.rm)
RealMedia is an industry leader in streaming video technology and is utilized by many Internet real-time video broadcasting sites. Currently, Real One player 6.0 is available.Various Programs (.mpg)
MPEG-4 is the latest standard for video compression and file format developed by an industry group.
Graphics Acceleration
- Memory : Graphics accelerators have their own memory, which is reserved for storing graphical representations. The amount of memory determines how much resolution and how many colors can be displayed. Some accelerators use conventional DRAM, but others use a special type of video RAM (VRAM), which enables both the video circuitry and the processor to simultaneously access the memory.
- Bus : Each graphics accelerator is designed for a particular type of video bus. As of 1995, most are designed for the PCI bus.
- Register width: The wider the register, the more data the processor can manipulate with each instruction. 64-bit accelerators are already becoming common, and we can expect 128-bit accelerators in the near future
Thursday, 19 March 2015
Sound File Format
A sound file format is a file format for storing audio on a computer. There are several different formats, each with its own benefits and drawbacks. The difference between formats generally has to do with storage space versus sound quality. The processor of a computer typically decodes compressed sounds into a format that can be played by the computer.
The way the audio is compressed and stored is call the codec which determines how small the file size is. Some file types always use a particular codec. For example, ".mp3" files always use the "MPEG Layer-3" codec. Other files like ".wav" and ".dct" files support selectable codecs. For example, a ".wav" file can be encoded with the "PCM", "GSM6.10", "MPEG3" and many other codecs. Be careful not to confuse the file type with the codec - it often surprises people to
know you can have a "MPEG Layer-3" encoded ".wav" file. Some file types just contain the audio. But other file types can
contain additional header information which can contain other information about the file (eg .dct files have information about the sender, priority, notes and other data in the file itself).
Below is a description of audio formats supported by Scratch:
MP3
The most popular audio format, a lossy format playable in almost any device and program. Some open-source programs cannot play it due to patent issues, however.
WAV
The default uncompressed audio format on Windows, also playable in most programs.
Wednesday, 18 March 2015
Most Common Types of Video Files and Containers
Container and Codecs
A Multitude of Formats
3GP File Extension (.3gp)
Advances Streaming Format (.asf)
AVCHD (Advanced Video Codec High Definition)
.AVI (Audio Video Interlaced)
.FLV (Flash Video Format)
.MPEG (Motion Picture Experts Group)
MPEG-4 (.MP4)
.WMV (Windows Media Video)
.MOV
Real Media Format (.rm)
Flash Movie Format (.swf)
Sunday, 22 February 2015
Charged Coupled Device
Tuesday, 20 January 2015
HTML
What is HTML?
Hypertext Markup Language (HTML) is a syntax used to format a text document on the web. These documents are interpreted by web browsers such as Internet Explorer and Netscape Navigator.
HTML can be created as standard ASCII text with "tags" included to pass on extra information about character formatting and page layout to a web browser. The fact that HTML is, in essence, ASCII text is what makes it so universally compatible. This fact also makes it easy to edit: almost all computers are equipped with a text editor that can be used to edit HTML.
What are Tags?
Tags are what we use to structure an HTML page. Tags start with a '<', then the command, and end with a '>'. For example, the center tag is '<center>'. To stop centering something, we need an ending, or closing tag. Closing tags look exactly like opening tags, except after the first '<' there is a '/'. In other words, the closing tag for center is '</center>'.
HTML Structure
An HTML document has a definite structure that must be specified to the browser. The HTML's beginning and end must be defined, as well as the document's HEAD (which contains information for the browser that does not appear in the browser's main window) and its BODY (which contains the text that will appear in the browser's main window). The use and order of tags that define the HTML structure are described below.
<html> Marks the beginning of your HTML
<head> Begins the heading section of an HTML document
<title> ... </title>Gives an HTML document a title that appears on the browser menu bar, also will appear on search engines or bookmarks referencing your site (must appear between the <HEAD> ... </HEAD> tags; should be straight text, no tags
</head> Defines the end of the heading
<body> Defines the body of an HTML document (text contained within the <BODY> … </BODY> tags appears in the main browser window). Can be used with "BGCOLOR", "TEXT", "LINK", and "VLINK" attributes
</html> Defines the end of your HTML document.